Settings
Theme
Thumbnails


What's new on Build It

New features, improvements, and fixes — everything we ship lands here.

Sep 8, 2026 Improvement

Blocks break like in the game

When a step takes blocks away, like scaffolding coming down, they no longer shrink out of sight. They break the way they do in Minecraft: gone in an instant, with their own chips bursting out and their break sound.

0
Sep 8, 2026 Improvement

Ladders and doors in real 3D

Ladders in the 3D viewer are no longer flat pictures on the wall. Each one has two rails and four rungs standing just off the wall, cut from the game's own ladder texture and one pixel deep. Doors are three pixels thick, the way they are in the game.

0
Sep 4, 2026 Improvement

Shadows land with the blocks

When you step through a build in the 3D viewer, the soft shadows in the corners and under the blocks now arrive with each block as it lands. Before, they could show up ahead of the block that casts them, catch up a step late, or darken the whole build in one jump when the step finished. Now the build shades in as it goes up.

0
Sep 3, 2026 New feature

Search keywords in the catalogue

The catalogue has a small gear at the end of its row of collection tags. Click it and a second row appears with search keywords taken from the builds themselves, most common first. More keywords opens the full list with a search box, so you can type a few letters and jump straight to the one you want. Pick a keyword and the catalogue shows every build that matches it. The gear remembers your choice on each device.

0
Sep 3, 2026 Bug fix

Every build shows up once in What to build next

The catalogue row on build pages could show the same build twice when that build comes in more than one look. Each build now appears once, in the look that fits best, which leaves room for more builds to pick from.

0
Sep 2, 2026 Bug fix

The phone menu stays open while you use it

On phones, touching anywhere outside the main menu closed it, and a small bump while scrolling was enough, so it kept disappearing mid-tap. It now stays open until you close it with its X or the menu button.

0
Sep 2, 2026 Improvement

New builds show up here right away

A build going live, or a classic rebuilt for 2.0, now appears on this page within a minute instead of the next morning. Builds that land on the same day share one entry.

1
Sep 2, 2026 New feature

Delete blocks with a click

Paint mode has a second setting: Delete block on click. Turn it on and every block you click in the 3D view is removed, no menu in between. Turn it off and clicks go back to swapping blocks. Undo works as usual, doors go as a pair, and a step left with nothing to place drops out of the timeline on its own.

1
Sep 2, 2026 Improvement

New style starts from the style you’re on

Pressing New style while one of the build's own styles is showing now gives you a copy of that style to make your own, with every block, colour and change carried over. The build's original styles stay as they are, so there is always a clean version to go back to. The same works on your own saved styles: New style branches a copy.

1
Sep 2, 2026 New feature

Save your style

PRO members can now keep the styles they make. Open a build, go to the EDIT tab, create your style and swap whatever blocks you like, then press Save style once. From then on it saves itself in the background as you work, so you can close the page, log out, or switch to another device and pick it up exactly where you left it.

Your saved styles live on My Builds, in a new My styles section: one card per style, with a snapshot of your version of the build. Press Continue and the build opens already wearing your style. You can rename a style there, pick the block that stands for it as its icon, or delete it. Up to 12 styles per build.

1
Sep 2, 2026 Improvement

6 classics rebuilt in 2.0

6 of the original builds have been rebuilt for 2.0: full 3D viewer, step by step blocks and switchable styles.

1
Sep 1, 2026 Improvement

Pages open quicker

More speed work landed under the hood. Pages settle in faster when they open, and you will feel it most on a phone or a slower connection.

1
Sep 1, 2026 Bug fix

The bell shows the right faces

Notifications sometimes showed a blank grey circle where the commenter's picture should be. Fixed: the bell now looks the picture up fresh every time, so it always matches what that member looks like right now, and it updates when they change it.

1
Sep 1, 2026 New feature

Every commenter is one click away

Names in the comments are clickable now, everywhere: build pages, legacy pages, the updates page, all of it. Click a name and you land on that member's profile.

Some of the oldest comments were written before accounts existed. Those names now lead to a proper "member not found" page instead of pretending to be a profile, so nothing dead-ends anymore.

1
Aug 31, 2026

Every new build now shows up here

This page used to only cover changes to the site itself, so the actual builds going up were the one thing the changelog never mentioned. That is fixed, and the whole back catalogue since the 2.0 launch has been filled in below.

Builds are grouped by the day they went live, with their pictures, so a day where nine went up reads as one entry rather than nine. Classics rebuilt for 2.0 get their own entry, because a build coming back with a 3D viewer is a different thing from one that never existed before.

From now on it keeps itself up to date overnight.

1
Aug 31, 2026

111 profile pictures to choose from

Everybody who has not uploaded a photo now has a proper profile picture instead of a blank grey circle. There are 111 hand drawn pixel characters: wolves, dragons, skulls and slimes, a beaver in a hard hat, a gargoyle, a very small computer. One is picked for you and it stays yours.

Want a different one? Open your profile settings, click the camera button on your picture and take your pick. Uploading a photo of your own still works and still wins over any of these.

Guests who comment get one too, so old comment threads are no longer a column of grey blanks.

1
Aug 30, 2026 Improvement

Replies on this page reach your bell

You can comment on any entry on this page, and until now a reply to one of those comments went nowhere: no bell, no count, nothing to tell you somebody had answered.

Replies here now land in your notifications like replies anywhere else on the site. Tapping one brings you straight back to this page, opens the right entry, opens its comments and takes you to the exact reply.

The other half of that: when a comment is deleted, the notification for it goes as well. Before, you could tap a bell and arrive at a comment that was not there any more.

1
Aug 30, 2026 Improvement

The emoji are pixel art now

The emoji in the comments were whatever your phone or computer happened to draw, which meant the same comment looked different on every device and none of them looked like they belonged on a Minecraft site.

There are now 64 hand drawn 16x16 pixel emoji, and they look identical everywhere: faces, hands, hearts, fire, a crown, a trophy, food and a row of animals. Old comments pick up the new art on their own, so there is nothing you need to do.

1
Aug 30, 2026 Bug fix

The loading screen knows where you are going

Clicking an advert on a build page put the whole advert's text on the loading screen while the next page arrived, which looked broken.

It now names the page you are actually heading to, the same way it does for every build and collection.

1
Aug 30, 2026 Bug fix

No more seeing the same build twice

On a build page, Trending this week and More builds from the collection were each picked without knowing what the other had chosen, so the same build could appear in both rows one above the other.

Trending now takes first pick, and the collection row fills up from further down its own list. Same number of builds in each row, no repeats between them.

1
Aug 30, 2026 Improvement

Nether portals finally glow

Portals in the 3D viewer now cast real purple light onto the obsidian frame and the floor around them, instead of sitting there as a flat purple hole.

The light also reaches further than it used to, so a portal lights its surroundings the way you would expect, and it stays lit whatever you have the Entity glow slider set to.

1
Aug 30, 2026 Improvement

The site is quick again

If pages have been slow lately, or you were getting error screens, or a sign in refused to go through: that is fixed. Pages that used to take about four seconds now arrive in well under a second.

The cause was the site doing far too much work behind the scenes on every single visit. A lot of that has been taken out, and the pages themselves are now served from a network of servers closer to you rather than being rebuilt from scratch every time.

Signing in should be the biggest difference. Logins can never be served from that cache, so they were hit hardest, which is why some of you saw the verification step fail over and over. That should stop.

1
Aug 30, 2026 Improvement

A classic rebuilt in 2.0

One of the original builds has been rebuilt for 2.0: full 3D viewer, step by step blocks and switchable styles.

1
Aug 29, 2026 Bug fix

Dark mode stopped leaking white

A round of dark mode cleanups: some pages carried a big white panel behind their content, the notifications page kept a white box and a doubled title, and parts of the classics section on collection pages dressed in the wrong colours. All of it now follows your light or dark choice properly.

One exception stays on purpose: classic builds have no dark art, so their section keeps its original light look, clearly framed, whatever your theme.

2
Aug 29, 2026 Bug fix

Collection pages found their missing classics

Some collection pages were showing no classic builds at all, because the old site and the new one sometimes call the same thing by different names: Indoor versus Interior, Building Hacks versus Hacks, Nether Portals versus Portal. The matching now understands every one of those pairs, plurals included, so the classics section shows up wherever it should.

2

10 thoughts on “Updates”

  1. I cant even login and when I try to email them it says I can’t because I’m likely sending spam.

Comments are closed.

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

Shaders Used: Complementary Shaders

Material List

5min

Want me to call you back? :)